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AI Insights · Timothy · April 2025

Top 5 iOS Boxing Games in Angola: Q1 2025 Performance

Explore the performance of the top boxing games on iOS in Angola during Q1 2025, with insights on downloads and active users from Sensor Tower.

Top 5 iOS Boxing Games in Angola: Q1 2025 Performance

In the first quarter of 2025, the iOS boxing games market in Angola saw varied performances across the top applications, according to data from Sensor Tower.

WWE Mayhem from Reliance Games experienced fluctuating weekly downloads, peaking at 13 in late February. The game maintained a modest number of weekly active users, with a slight increase from 9 to 12 over the quarter.

Real Boxing 2 by Vivid Games S.A. saw a notable spike in downloads in late February, reaching 23. However, active users decreased from 12 to 4 by the end of March.

The game Kung Fu Fight: Karate Fighter, published by Hamza Khalid, had consistent download numbers, with a slight peak of 8 downloads in late February. Active users remained steady, fluctuating slightly around the mid-teens.

Martial Arts Fight Games 25 from RollingStudio experienced stable download numbers, with a peak of 10 downloads in late February. The active user base showed a gradual decline from 176 to 159 over the quarter.

Finally, Real Boxing: KO Fight Club also by Vivid Games S.A., had a consistent revenue of around $1 per week early in the quarter, with downloads peaking at 12 in late February. Active users saw a slight decrease from 26 to 15 over the three months.

For more detailed insights and trends, visit Sensor Tower to explore comprehensive analytics on these and other gaming apps.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025